GameObjectNode

The GameObjectNode provides a game object to the graph. The game object can be drag and dropped to the selection field or selected via popup. Notice that a link to the game object is serialized not the game object itself. The scene or resources must contain this game object in order to load the graph. E.g. this node can be linked to a EntitiesNode.

Input:

position Modifies the position of the game object.
rotation Modifies the rotation of the game object.
scale Modifies the scale of the game object.
material Modifies the material of the game object.

Output:

game object The game object.