The MixColorNode interpolates the connected colors by a input factor between [-1,1]. E.g. you can use a height map as input factor to tint areas of your landscapes.
color 1 | The first color interpolated by the input factor 1 = 100% ... -1 = 0% |
color 2 | The second color interpolated by the input factor -1 = 100% ... 1 = 0% |
The mixed color. |